Additional Information
The abandoned mental hospital is full of distortion and repression. Uncover the truth and be swallowed into the unknown step by step. The graffiti on the corner is like an unknown symbol, and the air is filled with oppressive dampness and decay.
The breathing of the creatures is close to the ears, but the footsteps are erratic. Escape is not a choice, but the only way out. The weapons in your hands are fragile, and the only advantage is to keep running, observing, and surviving.
Interactive objects are no longer just tools, but a barrier between you and madness. Behind every light and every door lock may be some sealed memories-or an existence disguised as a human appearance.
The environment is desolate but extremely delicate, and the light, shadow and sound create a suffocating rhythm. You are not exploring a building, but walking through a living maze. It doesn't want you to escape.
Some doors are locked to prevent outsiders from breaking in; while some doors are to trap the "things" inside. When the key is in his hand, reality begins to collapse, and the nightmare becomes clear instead.