Additional Information
The survival pixel-style graphics look simple, but actually hide a lot of details. The wind blows over the dock, the sails sway, and the island in the distance always makes people want to get closer.
The gameplay is quite boldly integrated, with survival elements, construction systems, and open exploration, all in a retro RPG framework, but it doesn't feel messy.
Magic, pirates, treasure maps, and those island secrets hidden in the corners, often don't feel like playing, but like picking up those childhood imaginations about adventure.
You can also play offline, you don't have to rush, and when the rhythm slows down, the feeling of sinking in is quite comfortable.
At first it was just to kill time, but I stayed at the pixel seaside for a long time. The system is richer than expected. Building, fighting monsters, exploring the island, the rhythm is often very loose, but that sense of relaxation makes it easier to indulge.