The new fighting game "Injustice 2" will bring the universe a lot of superheroes and super villain lineup, and allows players to customize their favorite characters, to create a unique ultimate role.
Injustice 2 battle system has been quite good. Excellent handling and heroic agility and comfortable attack posture, as well as rich scene interaction, make the game itself attractive enough. The sequel four years later, in this area has not changed dramatically, more of a number of tentative games to add a new role.
Super special ability of the role of the article. This new element makes the game more interesting and certainly more strategic. Each hero has its own unique special ability, ability to use the right time, will undoubtedly bring a turning point for the war situation. These different abilities are all very strong heroic personal logos that are quite interesting to the game itself.
Super power bar. Super power slot is the most critical resource of war. You can consume super power slot to terminate each other with the link, or gain the advantage in the impact, full of more able to use each character cool super nirvana. Super-power bar gets very limited access to a game, and how to use it will undoubtedly become the core of the game and strategy, but also gives this game a considerable depth. And there is no doubt that this will be a "cool" system for non-core players.-apkaward.coM
Another game change is the equipment system. In this game, whether you are playing solo or multiplayer, as the duration of the game increases, you will be able to continually acquire new items, and each character you use will gain experience, gaining a level Enhance. In this made to unlock and equipment of all kinds of appearance props and jewelry is too much - you have every reason to pursue their own satisfaction with things, and carefully put your favorite character to perfect or just create a Some interesting shapes that make your opponent unforgettable.
Of course, these devices do not just look and feel, but do add a wide range of attributes. The addition of attributes given by these pieces can be used in most modes of the game. Equipment acquisition and collocation will undoubtedly greatly increase the viscosity of the game, but also gives the players reason to pay the time, can be regarded as a very interesting mechanism.