The Almost Gone is a puzzle finding game. You will play as a young girl waking up from the room, gradually exploring your family background along the way, and uncovering the secrets hidden in it.
Each scene can be switched from different angles to explore, and different clues can be found at different angles.
Each level is composed of several such three-dimensional scenes, click the arrow to move between different scenes. Since the arrow will move position with the change of perspective, players need to have a certain spatial imagination and sense of direction, otherwise it is easy to get stuck because of getting lost.
There will be several puzzles in the game. The difficulty is not high but the design is very delicate. For players who have cracked them, they can have a great sense of freshness and satisfaction. For example, the pipelines in the hospital are well connected. The laser pointer at the place and so on, all the wonderful design impressed me.
In the game, the protagonist received the message left by his father in the room, so he started moving towards the tree house. Players need to interact with the scene to understand the girl's family background and background. Within a few minutes, we can learn that girls have unhappy families, parents often quarrel and separate, and they feel inferior because of such families. After going through chapters and chapters, we will gradually understand the family background behind the girls and all the incentives. Naturally, this will never be a lighthearted story, combined with some fragmented scenes and plain and slightly sad music, it makes people feel mixed. There are some unknown objects throughout the game, such as black fluids, tree trunks piercing walls, blizzards blowing from confined spaces, etc., and what exactly do they symbolize, please go to the game to find the answer yourself.