Smashing through a wall is easy enough. Figuring out which wall to leave standing takes a bit more thought. I've had plans fall apart because I got carried away with the explosives and ruined my own escape route. There's a certain comedy in having to fix a problem you created five minutes earlier.
The full game is already unlocked in this version, leaving plenty of room to mess around with different approaches. Sometimes a vehicle gets the job done; sometimes a carefully placed blast saves the trouble. I like that the scenery doesn't have to stay the way I found it. Even a failed heist can leave behind a pretty entertaining wreck.