A relatively alternative resource management game, with elements of action games, incorporating Roguelike mechanisms to bring greater random variables to the game, but it also tests the player's management strategy.
Players need to constantly dig underground to find the hidden relics. During this process, the base on the ground will be attacked by monsters continuously. Players need to defend against the attacks of monsters while bringing the relics under the ground back to the ground.
There are three difficulty levels to choose from in the game. In addition, the initial equipment can be customized. Different equipment can correspond to different play styles of players, and will affect the skill tree in the game. Afterwards, as the player plays, different map scales can also be unlocked, which allows players to control the duration of each game to a certain extent according to their own preferences and time.
The first impression of the screen after entering the game is the feeling of wasteland. The various ruins in the distance, the monsters that are constantly approaching, and the empty soundtrack all give people a sense of doom. And under many dangers, the base above the character's head is the only source of the player's sense of security.
As the player survives more and more waves, the number and types of monsters attacking the player will increase, and the underground will become more and more difficult to dig as the player goes deeper. At this time, it is necessary to rely on the players to reasonably arrange the various accessories and resources in their hands to tide over the difficulties. As the game progresses, not only will the monsters become more difficult, but players will also consume a lot of round-trip time because the base and the underground are getting farther and farther away. The direct performance is that the rhythm of the game becomes more tense.
Every once in a while there will be a wave of monsters attacking the player. Players need to use the laser cannon on the protective cover of the base to destroy the monsters, and then use the gap between monster attacks to dig deep down, find resources, upgrade skills, and finally find the buried Only the relics deep in the ground can pass the level.