Additional Information
In the pixel-style world, there are always some "mini-games" that make people unexpectedly addicted. This simulation experience with the theme of raising virtual creatures initially looks like a refurbished version of the early electronic pets - small animals jumping on the small screen, feeding them regularly, bathing them, and making them happy. But when you really get into it, you will find that there is a gradually expanding micro-ecosystem behind it.
These little guys called Thronglets, at the beginning, there is only one, and they look quite harmless. As they are raised, they form pairs and reproduce more. Soon, the screen seems to have become some kind of living ant nest, lively, chaotic and full of vitality. You are not controlling them, but more like being "surrounded" by them.
Interestingly, this group of little things will continue to evolve according to the way they are raised. Growing new forms, showing new skills, and even prompting you to unlock some unexpected tools or buildings. It is not a simple numerical superposition, but a step-by-step transformation of the environment into a dynamic and growing ecological simulator.
Some Thronglets will make you happy, while others may leave you scratching your head. Their behavior will change with your choices, and you may see your own personality preferences from their reactions. There is also a "personality test" system in the game, which generates data feedback from your interaction habits, which unconsciously adds a bit of psychology.