Geometry Dash World is a fun and agile game where players will be accompanied by a very dynamic music control geometric box forward, in the course of the process will encounter a variety of obstacles, the players need to respond in a timely manner And click on the screen to cross the obstacles, the game is more difficult.
The "Geometry Dash World" basic style continues the style of "monochrome background and neon colors". The various traps and routines in the scene are also obvious. The characters with small proportion are outlined by the sketch With the screen down with a subtle sense of lining.
However, the design of the level, "Geometry Dash World" compared to the previous or made a lot of humane changes, not only the level used checkpoints set the length of the previous than the "frenzy" is also reduced a lot, Cancel the hidden gold, and each need to jump before the player there is a simple light prompts, as long as obediently follow the prompts, and the reaction speed fast enough, then the customs clearance more difficult than before or a lot less.
Therefore, although not easy to die at the beginning of a point, but also can be slowly push back to the last clearance, it is estimated handicapped players can point out in front of the attention, the focus is To learn from the failure of lessons learned, in addition to the test of reaction, in fact, the patient's patience is a great test. However, the nature of the game screen conversion and bgm change can greatly enhance the patience of players, a strong sense of rhythm even the handicapped total abuse will play to stop.
In addition to the play, the details also let "Geometry Dash World" is very charming, the protagonist can be divided into thousands, just the egg mechanism allows a lot of players to point the game's main interface for half an hour, and after the death But also immediately resurrection of the depth of the game routine, leaving the players could not help angry sent dozens of lives, fingers simply can not stop.
Take-off point can not be too far nor too close, after all, is also likely to need to jump even after. When it comes to the trap, at first glance are fixed, in fact, there are many are suddenly emerged in the process of moving the box, so the appearance of a surprise at first apparently reserved for the player less reaction time, jump Or do not jump, when take-off needs to be determined in a very short period of time, compared with the previous did not reduce the difficulty but increased.
This collection of elements in the collection and not much innovation, although you can break through to unlock more color and character image, but in general the changes are not too large, like the players can collect the whole collection can try, of course, the premise is that you Can stick to it.