The village does most of the heavy lifting here. Local stories, guarded conversations and convincing Yorkshire voices create a place that feels closed off from the outside world. The pixel work is deceptively expressive too, while the horror keeps its nerve instead of throwing cheap scares at the player.
The archaeological investigation gradually becomes something more personal as the protagonist's obsession starts to take over. Clues connect cleanly, puzzles suit the period, and seemingly minor details can become important much later. It is the sort of mystery that improves when you sit back and think about what you have already seen.