A harsh point-and-click adventure set in a world where gangs control the streets and survival comes at a cost. One thread follows Breno, a slum resident pushed into violence by a drug cartel that gives him no real choice. What begins as a single assignment quickly spirals into a night defined by fear, consequence, and uncomfortable decisions, told through restrained dialogue and grounded storytelling.
The second perspective shifts to a seasoned hitman whose controlled routine collapses after a job turns into a carefully planned ambush. Progress depends on sharp observation and clear thinking, with puzzles that grow naturally from the environment rather than interrupting it. The focus stays tight: crime, pressure, and human fallibility, delivered with steady pacing and a tone that feels raw instead of dramatic.