The fun comes from making the spellball do the work for you. A bad angle sends it skittering off somewhere useless, while a well-timed Perfect Bounce can turn a cramped encounter in your favour. Runes let you fiddle with spell effects as you travel, and different enemies give you good reasons to abandon a comfortable setup now and then. The full version opens up the complete experience, leaving more time for experimenting with ricochets and oddball spell combinations.