There is a rather addictive rhythm to it: finish a run, take a breath, then find yourself starting another one almost without thinking. The horror mood gives the dungeon crawl some weight, while the roguelike loop keeps things from becoming a one-and-done affair.
Turn-based encounters add just enough friction to make routine fights matter. The full version is already unlocked, so there is no need to work through a restricted build first. A good fit for players who like crusty old horror aesthetics with a surprisingly grindable roguelike backbone.