GTA: Liberty City Stories A action adventure game, funny plot, rich gameplay and a huge world of freedom to explore.
The main role in the game, you can equip props, no attributes, no skills. Tony can ambulance rescue in the game, police and taxi driver.-ApkAward.com
In the game, players will get vehicles, motorcycles, aircraft and ships and other vehicles. Carriers without classification, no strengthening. The vehicle itself has durability, collision volume, and has a corresponding passenger capacity. When the player character is in the vehicle, all attacks will be borne by the vehicle.
The game's control interface has two common interface and driving interface, ordinary interface, players can only walk, you can enter the mission and freedom of attack. Driving interface, players can manipulate vehicles, motorcycles, aircraft and ships and other vehicles, you can freely shoot to both sides. Under normal circumstances, the player can not drive the vehicle into the mission.
Villefranche weather varies. Misty, day-to-day, night, rain, thunder, lightning and so on are the usual natural phenomena that are changing every day. Weather on the role of activities, the plot has no effect.
In this game, the combat system is a mission mechanism that allows you to fight in missions or to fight without tasks. Everyone has the same health value. When a bullet fired by a weapon shoots on an enemy, it deals damage to the enemy. The game has a combat mission, if these tasks start, that is, to determine the beginning of the fighting, if the attack on the corresponding enemy or to complete the corresponding target, that is, to determine the end of the fighting. The game's lock settings make the game more mature with combat, shooting, combat skills and weapons.
The game's combat system set reasonable, conventional combat such as gun battles, the use of bunkers to attack the enemy; the use of fists, baseball bats and other melee weapons to attack the enemy.
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Vehicle combat has always been the main feature of this series of games, players can normally enter the vehicle, the protagonist in the vehicle, all attacks will be borne by the vehicle. The vehicle can move the enemy can not squeeze the ground to move. Characters in the vehicle can be freely fired on both sides, but can not close combat. In addition to some special vehicle comes with heavy machine guns, missiles, the other vehicles are not weapons; in addition to some of the system-bound vehicle warfare can use other weapons, vehicle warfare are submachine gun, get off the props column All the weapons in it. To win in the vehicle war to master the skills, hit the other vehicle's tail to make it out of control; forced to stop in the corner of the other vehicles continue to impact their durability decreased, the last vehicle to win the vehicle war.
The mission of "GTA: Liberty City Stories" includes many tasks on the protagonist. One of the main tasks, there are optional regional tasks, an increase of the game's playability and freedom. Some of the details before the mission do not seem important, such as whether to go to a weapons store to buy some weapons before getting started with some preparation, but these details may determine the success or failure of the mission. Although the decision made by the protagonist is not important to the game, these decisions may also affect the outcome of the task. The protagonist needs to trigger tasks to the task, the task is only one way to complete. The task is a fixed difficulty, mode, can not choose or change.
Although GTA: Liberty City Stories has a long history, the game itself is a pretty good game in terms of freedom, task design, content enrichment, and more.