A dense 2D physics sandbox driven by a particle-based simulation, where rigid bodies emerge from mass–spring networks rather than scripted behavior. Water, heat, pressure, electricity, and force all interact in real time, producing outcomes that feel earned instead of staged.
Floating vessels become experiments. Load them with cargo, cut into the hull, apply stress, ignite fuel, or detonate explosives. Damage compounds, balance collapses, and buoyancy fails. When sinking begins, there’s nothing to interrupt the process—only the slow descent, deformation, and decay beneath the surface.