Pom has a failing restaurant to save and a rather practical way to pay the bills: go outside and beat monsters for ingredients. Runs through the procedurally generated areas bring back food, loot, and useful materials, which then find their way into the kitchen.
Cooking earns money, money improves the restaurant, and better preparation makes the next outing less troublesome. The combat stays brisk without overshadowing the management side. The full version is already unlocked in-game, giving access to the complete mix of cooking, exploration, upgrades, and dungeon runs.