Mystery games usually introduce a mysterious background before their official start, and "Til Morning's Light" is no exception. Seemingly honest protagonist Erica was cheated by two bad friends into a rumor haunted house. Erica trapped alone in the encounter after a few pieces of strange things and monsters, and finally understand the terrifying place of this house - into the ancient house will be bizarre death. Erica also learned from several ghosts that it was only safe to escape the mystery of the old house by dawn or she would die as painfully as these ghosts and become one of the ghosts trapped.
The core of this game can be divided into two different ways: exploration is one of the more relaxed way, the player through the virtual rocker and click to guide Erica in many haunted house to explore, while collecting or assembling to uncover Various props need props (available props are highlighted), small enough to obtain a key to open the magic seal to open a new floor or to open a certain area path of. More often than not, the puzzle is linked and ed: the props the player is currently gaining can not solve a puzzle or roadblock, but gain access to all the necessary props by ing several small puzzles in other rooms.
Another way to play is to fight, after all, this is a haunted house, not a little scary thing how so mean? ! So while exploring the dark, players also need to fight a variety of bizarre things to protect themselves, including the ghost, crawling monsters and so on. Combat mode requires fast-paced operation, but also a combination of action games and temperament games, such as low-level enemies are generally used to help players get started, mainly through the click, swipe and other gestures to achieve different actions, and The more powerful enemies require the player to follow a fast-moving shape on the screen to click a specific point or to slide across the entire screen.
The timing of these gesture inputs is important, perfect synchronization can cause more damage to the enemy, and if the operating point is missing, the player will be hit by enemies and blood. Fighting throughout the game consists of these basic elements of operation, and players are guided very thoroughly, so there's no need to worry about it.
In fact, such a combination of core games is not very common, most games only have one of them, the linkage puzzle requires players to always pay attention to various details, and from time to time the battle is for the reaction ability and patience of the test: Across different rooms to search for clues to defeat crazy scientists made monsters but also find ways to power the water he stood by, or in a limited time to destroy the ghost of the dinner ... -ApKAward.Com ... the whole game minutes with people indulging in. Of course, sometimes the battle will destroy the tempo puzzle, you can not rule out such a design itself in order to lengthen the game time, for which you players can only be a matter of opinion.
Overall, this can be regarded as a conscience (installation package is large), beautifully detailed pictures and just the right details of the deal, with the masterpiece of music sound effects make the game seamless, very in place to create a haunted house Creepy atmosphere; the game plot also reflects the production team's painstaking intentions: the combination of horror and supernatural topics, the use of many small puzzles the entire story of his right, without any sense of discontent; composed of many puzzles The type of linkage puzzle is neither too brain-dead, but also allows the player to continue to focus attention, although the fighting part of the addition may interrupt the puzzle game experience, have to admit that this approach is indeed very immersive.